RE: Features you'd like to see with SB
I still think the map scaling could be way better. Enter buildings, different floors etc.
Rest and Refit. Some can actually reduce fatigue even while under fire. If they are in good cover and not being pounded by anything bigger than small arms, as long as they don't move, they are catching their breath so fatigue can reduce. It's an odd duck becuase some people will take longer to regain energy than others. Some can even rapid fire from left to right and back again without expending energy to do so while others could be exhausted for the same thing. I think that has alot to do with the level of adrenaline and excitement at the time, some get a kick out of it while others are scared to death. Tons of variables because so many people are different mentally and physically.
Anyway, mapscaling is a big one I think and of course I mentioned something about larger scenarios for team play if there would be enough interest in that area.
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