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"Gamey" tactics
07-21-2010, 11:23 PM, (This post was last modified: 07-21-2010, 11:24 PM by TheBigRedOne.)
#13
RE: "Gamey" tactics
(07-21-2010, 08:26 AM)Dog Soldier Wrote: I am not real familiar with the system yet. Still getting my head around it in my spare time.

I wonder if the leader sniper is really that much of an issue. Unless the leader sniper is never located, or is covered by a squad or heavy weapon, could you not just rush the fellow and kill him in close assault? Your average squad should be able to take him out. Another squad in the rush from a different approach would up your chances significantly. Just time it right.

Any thoughts if this would work? Dead leader plus no more sniper as a bonus.

Dog Soldier

If you could get that close, yes. I'd never let a full squad get that close to my sniper unless I was using him as delaying force to allow other forces to re-deploy. Given that most sniper rifles have an extended range, you'd have to go through a few rounds of pretty deadly fire to get close enough to assault, that is, if the sniper is placed in an advantageous position. Chances are, you'll get disrupted and you might lose your platoon leader along the way.

As someone said, a leader can't be disrupted or pinned, meaning the effectiveness of the weapon is never compromised, and when you want to leave the scene, you'll never suffer from the movement restrictions a compromised squad has.

I love snipers in SB. They are an incredibly effective weapon at taking out leaders and causing squad to disrupt or pin, and they are one of the few weapons that you can use at maximum range without having their effectiveness drop.

A well placed and utilized one can blunt the approach of an entire platoon.
Site Commander: Task Force Echo 4
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Messages In This Thread
"Gamey" tactics - by Rabbit - 07-13-2010, 02:57 AM
RE: "Gamey" tactics - by TheBigRedOne - 07-13-2010, 03:33 AM
RE: "Gamey" tactics - by cazart! - 07-13-2010, 09:46 AM
RE: "Gamey" tactics - by White Eagle - 07-13-2010, 10:48 AM
RE: "Gamey" tactics - by TheBigRedOne - 07-13-2010, 10:54 AM
RE: "Gamey" tactics - by Mad_Dog - 07-13-2010, 11:17 AM
RE: "Gamey" tactics - by cazart! - 07-14-2010, 01:41 AM
RE: "Gamey" tactics - by Landser34 - 07-13-2010, 01:51 PM
RE: "Gamey" tactics - by jomni - 07-14-2010, 11:44 AM
RE: "Gamey" tactics - by Laza - 07-14-2010, 03:26 PM
RE: "Gamey" tactics - by Ozgur Budak - 07-14-2010, 08:14 PM
RE: "Gamey" tactics - by Dog Soldier - 07-21-2010, 08:26 AM
RE: "Gamey" tactics - by TheBigRedOne - 07-21-2010, 11:23 PM
RE: "Gamey" tactics - by cazart! - 07-22-2010, 02:22 AM
RE: "Gamey" tactics - by Dog Soldier - 07-22-2010, 12:13 PM
RE: "Gamey" tactics - by Ozgur Budak - 07-22-2010, 07:44 PM
RE: "Gamey" tactics - by White Eagle - 07-22-2010, 02:16 PM
RE: "Gamey" tactics - by White Eagle - 07-23-2010, 03:14 PM
RE: "Gamey" tactics - by TheBigRedOne - 07-23-2010, 10:55 PM
RE: "Gamey" tactics - by White Eagle - 07-24-2010, 02:33 AM
RE: "Gamey" tactics - by Mad_Dog - 07-24-2010, 03:53 AM
RE: "Gamey" tactics - by Dog Soldier - 07-24-2010, 05:33 AM
RE: "Gamey" tactics - by TheBigRedOne - 07-24-2010, 05:40 AM
RE: "Gamey" tactics - by Dog Soldier - 07-24-2010, 05:46 AM
RE: "Gamey" tactics - by Mad_Dog - 07-24-2010, 09:43 AM
RE: "Gamey" tactics - by jmlima - 07-26-2010, 03:23 AM

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