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Day/night problem
07-28-2010, 10:10 PM,
#6
RE: Day/night problem
(07-28-2010, 10:03 PM)von Manstein Wrote: Yes, it's a Dusk Attack

That explains it. After a number of turns it will turn to darkness with a % chance of happening. A day night or vice versa change always happens after the replay.

If you don't want that you will need to change the scenario type in the header (dusk / dawn attack are the only ones connected with automatic visibility changes). There is no code behind the other types.
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Messages In This Thread
Day/night problem - by von Manstein - 07-28-2010, 01:47 AM
RE: Day/night problem - by Huib Versloot - 07-28-2010, 05:06 AM
RE: Day/night problem - by von Manstein - 07-28-2010, 06:18 AM
RE: Day/night problem - by Huib Versloot - 07-28-2010, 09:49 PM
RE: Day/night problem - by von Manstein - 07-28-2010, 10:03 PM
RE: Day/night problem - by Huib Versloot - 07-28-2010, 10:10 PM
RE: Day/night problem - by von Manstein - 07-28-2010, 10:17 PM
RE: Day/night problem - by Huib Versloot - 07-30-2010, 05:56 PM
RE: Day/night problem - by von Manstein - 07-30-2010, 06:08 PM

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