• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Bailed Out Crews Question
08-18-2010, 06:20 AM,
#6
RE: Bailed Out Crews Question
Quote:Oh well, one more for my SP wish list - I'll add it just below being able to direct fire on buildings in LOS
Im intrested why? To rubble it when its empty
[/quote]

Mainly to target infantry that may be hiding in buildings unseen, but I could see where reducing to rubble could be desirable as well.

I don't want to get started on the whole "z-fire" thing (it's been covered again and again) - but there are many times when targeting a building in your LOS of sight would be used. For instance, if a group of infantry are approaching a village and are concerned about snipers or hidden squads - you may want to light up the buildings to suppress or kill those unseen troop. This was a common tactic in WW2. Secondly, you may be taking fire from a building but you can't see the shooter - but you know that he's in the building. So you light it up. The problem with z-fire is that it simulates non-direct fire, so you can't target a structure or a land mark (like a cluster of trees or a hill top), where you know the bad guys are - but you can't see them (except muzzle flashes).

I know z-fire simulates "area fire," but a key component of infantry tactics is "covering fire" where you are targeting something specific not just a general area. This is lacking in WinSP.

Again a wish list thing, as I know that this would be extremely difficult to "write" into WinSP. And please don't take any of this as a complaint (you designers and Shrapnel guys)...I love this game.


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

Quote this message in a reply


Messages In This Thread
Bailed Out Crews Question - by GUNSLNGR - 08-17-2010, 01:03 PM
RE: Bailed Out Crews Question - by Walrus - 08-17-2010, 06:48 PM
RE: Bailed Out Crews Question - by Imp - 08-18-2010, 12:09 AM
RE: Bailed Out Crews Question - by GUNSLNGR - 08-18-2010, 02:30 AM
RE: Bailed Out Crews Question - by Imp - 08-18-2010, 03:50 AM
RE: Bailed Out Crews Question - by GUNSLNGR - 08-18-2010, 06:20 AM
RE: Bailed Out Crews Question - by Walrus - 08-18-2010, 11:03 AM
RE: Bailed Out Crews Question - by Gila - 08-19-2010, 08:58 AM
RE: Bailed Out Crews Question - by Walrus - 08-19-2010, 11:16 AM
RE: Bailed Out Crews Question - by GUNSLNGR - 08-19-2010, 01:45 PM
RE: Bailed Out Crews Question - by Gibratar - 08-22-2010, 07:17 AM
RE: Bailed Out Crews Question - by Walrus - 08-22-2010, 11:42 AM
RE: Bailed Out Crews Question - by Gila - 08-22-2010, 12:40 PM
RE: Bailed Out Crews Question - by GUNSLNGR - 08-23-2010, 01:22 PM
RE: Bailed Out Crews Question - by Walrus - 08-22-2010, 12:52 PM
RE: Bailed Out Crews Question - by Gila - 08-22-2010, 09:01 PM
RE: Bailed Out Crews Question - by Imp - 08-22-2010, 04:10 PM
RE: Bailed Out Crews Question - by Imp - 08-23-2010, 02:58 PM

Forum Jump:


Users browsing this thread: 5 Guest(s)