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Fixed units cure
08-26-2010, 07:26 AM,
#9
RE: Fixed units cure
(08-26-2010, 07:18 AM)Herr Straßen Läufer Wrote: Actually, Mike, that is not always the case. Sometimes fixing units by the designer was done to reflect other issues.

If you edit a scenario I think you should change the name and reenter the scenario info into the ladder for reporting.
It would be a different game after you changed it? :chin:

cheers

HSL

Ok Ed. Your explanantion makes sense to me. Thank you. :cool2:
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
Fixed units cure - by wardog - 08-24-2010, 11:05 PM
RE: Fixed units cure - by Jason Petho - 08-25-2010, 12:52 AM
RE: Fixed units cure - by K K Rossokolski - 08-25-2010, 06:51 AM
RE: Fixed units cure - by Herr Straße Laufer - 08-25-2010, 07:30 AM
RE: Fixed units cure - by Jason Petho - 08-25-2010, 08:01 AM
RE: Fixed units cure - by Kool Kat - 08-26-2010, 04:28 AM
RE: Fixed units cure - by Glint - 08-26-2010, 04:38 AM
RE: Fixed units cure - by Herr Straße Laufer - 08-26-2010, 07:18 AM
RE: Fixed units cure - by Kool Kat - 08-26-2010, 07:26 AM
RE: Fixed units cure - by K K Rossokolski - 08-26-2010, 07:57 AM
RE: Fixed units cure - by Kool Kat - 08-26-2010, 08:37 PM
RE: Fixed units cure - by Herr Straße Laufer - 08-26-2010, 06:53 PM
RE: Fixed units cure - by Mr. Guberman - 08-27-2010, 09:18 AM

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