(09-12-2010, 04:23 AM)Foul. Wrote: (09-12-2010, 03:55 AM)herr_oberst Wrote: Actually, I renamed some graphics and it is working. Maybe I should have contacted Marquo, but being only a little problem I fixed it myself and sent the files to my rival Ivan. If he confirms that they work I can send them to Marquo so he can verify them.
In any case, I don´t mean to touch his work without his permission, I did it only to better enjoy the game.
Thank you, don't worry i am 100% sure Marquo will thank you for making him aware of this small issue. ;)
Yes - I wanted this to continually improve by players' input. I have not played this for a few years - I got so emotionally drained playing it that I had to take a break - it is very nerve wracking. What distinguishes this campaign from most other PzC CGs is that there are not enought units to establish safe lines across the entire map...your flanks are often exposed as you press on and there is no telling what is going happen. It is like ships floating around in the fog.
Please keep us updated. In the early stages Gallop has begun and Popov has his eye on the Dnepr :rolleyes: ... a fight will start for Slavyansk...Izyum will eventually fall...and then Star will begin. The Axis will withdraw towards Kharkov...Belgorod will fall...and in due time the ss corps will release...and all hell will break loose on the frozen steppes...
He who wields the mightier flashing sword will ultimately have retribution. I am getting psyched...:whis:
Marquo