• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Flashing Sword of Retribution and brandy
09-13-2010, 12:01 AM,
#16
RE: Flashing Sword of Retribution and brandy
(09-12-2010, 11:46 PM)Ivan Wrote: Have managed to surround some pockets of resistence already. I can't decide whether to attack south and try and capture Gorlovka given what you said about staying away from the map edges or just keep heading to the west. THe Germans are putting up a brave fight given the overwhelming superiority of the Russians at this stage. Kharkov seems a million miles away though. Lovin it. :)

Concerning the real campaign those surrounded pockets kept on moving west because the Russians did not allocate enough men to reduce them - the goal was the Dnepr bridge heads Whip. I would love a setting in PzC which always allows one hex movement even into an empty hex in a ZOC so units can infiltrate between enemy units - even if OOS and broken. As it is, any 2 units with a zoc - no matter how small or inconsequential, can pin 1,600 men.

As for where to go...good luck with that one. Yes, Kharkov is far off - hint: look at the VP values of the cities and decide which ones are worth dying for...and remember that the game is 421 turns long. Eek
Quote this message in a reply


Messages In This Thread
RE: Flashing Sword of Retribution and brandy - by Marquo - 09-13-2010, 12:01 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)