• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


supply question
09-26-2010, 07:04 AM,
#5
RE: supply question
(09-26-2010, 03:47 AM)Foul. Wrote: Yes Ed is correct, from the rules....."The rule computes a path of minimum movement cost for a motorized unit in Travel Mode between the Supply Sources and the location of friendly forces on the map."

So rail lines are irrelevant as far as VST supply is concerned. ;)
So actually rail lines would have in impact based on their benefit to travel mode movement, which is a separate setting in the PDT from roads, etc. So it wouldn't be as beneficial as rail movement would be, but it typically is better than nothing in bad terrain, such as forests. But in clear terrain it probably has no or little impact on the cost. But I don't think a blown rail line impacts this calculation - I believe they benefit travel movement the same whether blown or not.

And a blown bridge would have a minor impact, if across a stream rather than a river. Potentially more significant than a rail line depending on the game/pdt settings.

Rick
[Image: exercise.png]
Quote this message in a reply


Messages In This Thread
supply question - by Ivan - 09-25-2010, 07:58 PM
RE: supply question - by Volcano Man - 09-25-2010, 08:56 PM
RE: supply question - by Mr Grumpy - 09-26-2010, 03:47 AM
RE: supply question - by Ricky B - 09-26-2010, 07:04 AM
RE: supply question - by Jison - 09-26-2010, 03:52 AM
RE: supply question - by Volcano Man - 09-26-2010, 07:33 AM
RE: supply question - by Jison - 09-26-2010, 06:58 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)