Video Display Issues in Map Editor
Hello guys...and especially the tech minded Blitzers out there:
(Jason...Huib...et al...save me!)
My new rig (windows 7 64 bit) has always had some display issues in the game when I scroll across maps. Whether I have auto scroll selected or not when you move across a map while playing a scenario the new hexes being drawn in seem to be slightly "out of alignment" with those already shown. There is also a "choppiness" to the way the video is drawn where before it was very smooth.
While playing a game...you can live with it...you just have to be a little patient to let the video get it sorted out and your OK to play.
I recently went in to the Map Editor however to mod some of my maps, and this issue is much worse in Map Editor for me. The hexes being drawn in as you scroll across the map (whether you auto scroll or use the slider buttons) get seriously out of whack...and if you click on one....it redraws where you click...I assume drawing the hex where it should be...and you get some real hash on the screen with hexes here and there and nothing in alignment or displayed correctly. Are any other designers seeing this?
So far the only way I've been able to successfully make map edits is through selecting an area via the jump map...and not moving off that area by scrolling...you have to stay in that area and use the jump map to move somewhere else. That works...but it's a real pain in the...and is painfully slow.
I'm modifying Normandy44 at present and if I have to use the jump map to move around a 60 Km wide map...it's going to be a long time gettting these mods done...
I've seen this in two of my custom maps, and I verified it also happens with stock maps from older stock scenarios.
It happens no matter what video display you choose....from 2D Zoom Out to 3D Normal and all those in between...
Has anyone else noted this issue?
Could it be specific to Windows7 and or 64 bit OS?
Am I just screwed?
I mean more so than normal?
Regards,
Dan
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