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Graphics mods for the Total War in Europe series
10-19-2010, 07:22 AM,
#3
RE: Graphics mods for the Total War in Europe series
There's been another (and probably final) round of updates on these two mods.

I've also updated the comparison screenshots in the first post of each of the two GameSquad threads so that you can see what the latest version of the mod graphics look like as opposed to the plain vanilla HPS graphics.

The default version of the mod is now using a color-coordinated version of the oldest and most traditional wargame symbol for indicating elevated terrain.

I don't intend to do anything with the unit images because, as I've said before, I don't really believe that period photographs can be improved on.

I'm not totally enamoured of the 2D unit symbols, but am reluctant to change them because many of them are (almost) peculiar to the Total War in Europe Series.

I'll revisit the mod when the next game in the series comes out. I only hope that, if and when a game comes out that deals with the Western Front at the end of the war, the designers make it possible to distinguish between pre-January 1945 U.S. units and the earlier ones. I'm using uniform colors for the unit counters, and U.S units should be tannish in 1944 but greenish in 1945.
History is a bad joke played by the living on the dead.
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RE: Graphics mods for the Total War in Europe series - by Philippe - 10-19-2010, 07:22 AM

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