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TIS questions, is the modification fair?
10-25-2010, 05:02 AM, (This post was last modified: 10-25-2010, 05:12 AM by vionville.)
#5
RE: TIS questions, is the modification fair?
ONE AND ONLY qualitative advantage

???

That is false. I see most scenario with West units having at least 1 level quality adventage, not to mention their vehicles and infantry units generally have significantly higher hard soft attack values as well as vehicles with defend values.

400% modification is no small value, it is huge. NO OTHER GAME in the market provide such modification for so many units for such long duration of the game. It renders opposite units almost like sitting ducks. I say this only ruin the fun of the game. You could give West side other adventages, instead of giving their units suddenly 400% combat value boost during certain turns.

Another problem is with weather. If so, weather plays too much a role in the game. Of course you could use pre defined weather file, however this makes the game less realistic.
Even with TIS could armored units slaughter infantry units in forest or urban like sitting ducks as that happens in the game? I hugely doubt that. If so the afghanistan war should be over years ago.

And I dont believe soviets are totally ignorant of such technology. TIS, after all, is not complex (as a huge system, i.e. modern fighters) nor concept revolutionary as atomic weapons. It is just add on devices on conventional weapon systems such as tanks. If such devices could render their huge armored formation almost useless in perhaps most parts of the war, do u think soviets would not try to steal it or design some tactic to avoid this problem?

This rule significantly disrupt the balance of the game.
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RE: TIS questions, is the modification fair? - by vionville - 10-25-2010, 05:02 AM

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