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Possible Mods
10-30-2010, 05:20 PM,
#8
RE: Possible Mods
(10-29-2010, 08:17 PM)K K Rossokolski Wrote: Pray tell me why a detail, which IN CS can clear a minefield in one hex in 1 turn, should have trouble laying a field in the same time. Intuitively, laying a field should be easier than clearing it. The lads don't have to find the bloody things...theyre in the truck. In boxes. The size of the field is irrelevant, except insofar it occupies one hex.

lol, because they are simply sweeping a single lane through the field (which I also feel shouldn't be possible in just 6 minutes). So, in the field referenced above, 250 meter by 100 meter, it's a lot quicker to sweep, clear, and mark a 5 meter wide ten meter long corridor than it would be to lay and camoflage the mines needed to cover that entire area (at least in my opinion and experience).

However, when you add up the the turn needed to move into the field, the turn needed to do a clearing of a level one field, you've got 12 minutes there more or less, plus another six for each level of field above that, so for high density (level three) you're looking at a commitment of 24 minutes or so. I can live with that, though I think it is important to note that what that represents is only one or two swept, cleared, and marked lanes through the field, not a total clearing of the hex of all mines. The limitations of the game engine forces some compromises on both laying and clearing, unfortunately.

LR
If you run, you'll only die tired.

One hand on the wheel, and one in the flame,
One foot on the gas, and one in the grave.
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Messages In This Thread
Possible Mods - by K K Rossokolski - 10-29-2010, 01:15 PM
RE: Possible Mods - by Larry Reese - 10-29-2010, 02:35 PM
RE: Possible Mods - by K K Rossokolski - 10-29-2010, 03:22 PM
RE: Possible Mods - by Larry Reese - 10-29-2010, 06:44 PM
RE: Possible Mods - by K K Rossokolski - 10-29-2010, 08:17 PM
RE: Possible Mods - by Kool Kat - 10-29-2010, 10:07 PM
RE: Possible Mods - by Larry Reese - 10-30-2010, 05:20 PM
RE: Possible Mods - by K K Rossokolski - 10-30-2010, 06:20 AM
RE: Possible Mods - by Crossroads - 10-30-2010, 07:00 PM
RE: Possible Mods - by Kool Kat - 10-30-2010, 11:30 PM
RE: Possible Mods - by Larry Reese - 10-31-2010, 04:56 AM
RE: Possible Mods - by Kool Kat - 10-31-2010, 07:21 AM
RE: Possible Mods - by K K Rossokolski - 10-31-2010, 01:46 PM
RE: Possible Mods - by Crossroads - 10-31-2010, 04:21 PM
RE: Possible Mods - by K K Rossokolski - 10-31-2010, 04:54 PM
RE: Possible Mods - by Crossroads - 10-31-2010, 10:28 PM
RE: Possible Mods - by K K Rossokolski - 11-01-2010, 07:48 AM

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