(11-07-2010, 07:20 AM)Crille Wrote: +witch options rules...
+what isent allowed doing with the helos
+is the some prog so i can print out all the units division both side
so i will have easier over look
cheers
Optional rules: as per VM document file.
About helos we usually play like this:
Do not put adjacent flying helos/helo infantry to ground units for blocking or isolating enemy units (you must leave an empty hex)
Do no end flying helos/helo infantry movement upon bridge hexes and roads.
You can check the OOB file and the strengh dialog on the game, but there's no program for printing divisional forces (at least I don't know about it)
Also we usually play limiting the number of FASCAM (artillery mines) fired adjancent, 3 adjancents it's the max.