• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Would be nice to see in SBs
11-19-2010, 02:53 PM,
#18
RE: Would be nice to see in SBs
jomni has an excellent point in the capability of different nationalities in WW2 to be flexible.

I would add that even within a nationality, unit flexibility varies over the course of the war. Soviet troops in Finland during the 1939 / 1940 winter war were far less adaptable to the situation they found themselves in than those that fought at Kursk in 1943 or Korsun in 1944. The leading indicator in this change would be the experience and quality of the NCO's and officers.

Modeling this at the SB level would increase the realism factor of the game. I have no idea how it could be done with the current design tools available for SB.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
RE: Would be nice to see in SBs - by Compass Rose - 11-13-2010, 12:54 PM
RE: Would be nice to see in SBs - by Compass Rose - 11-14-2010, 04:17 AM
RE: Would be nice to see in SBs - by Dog Soldier - 11-14-2010, 08:01 AM
RE: Would be nice to see in SBs - by TheBigRedOne - 11-16-2010, 12:15 AM
RE: Would be nice to see in SBs - by cazart! - 11-17-2010, 10:16 AM
RE: Would be nice to see in SBs - by Compass Rose - 11-18-2010, 03:49 AM
RE: Would be nice to see in SBs - by cazart! - 11-18-2010, 07:59 AM
RE: Would be nice to see in SBs - by Dog Soldier - 11-19-2010, 04:42 AM
RE: Would be nice to see in SBs - by TheBigRedOne - 11-19-2010, 06:24 AM
RE: Would be nice to see in SBs - by cazart! - 11-19-2010, 07:07 AM
RE: Would be nice to see in SBs - by TheBigRedOne - 11-19-2010, 07:34 AM
RE: Would be nice to see in SBs - by cazart! - 11-19-2010, 09:41 AM
RE: Would be nice to see in SBs - by jomni - 11-19-2010, 02:03 PM
RE: Would be nice to see in SBs - by Dog Soldier - 11-19-2010, 02:53 PM
RE: Would be nice to see in SBs - by cazart! - 11-20-2010, 06:09 AM

Forum Jump:


Users browsing this thread: 14 Guest(s)