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Missing Sounds in Panzer Campaigns
11-20-2010, 04:09 PM,
#12
RE: Missing Sounds in Panzer Campaigns
(11-20-2010, 10:52 AM)Philippe Wrote:
(11-20-2010, 10:48 AM)trauth116 Wrote: In that case all I can say is that the Combat Mission franchise uses a LOT less units than say, a France '40 campaign game scenario to name just one.

But then again, that crowd always has seemed to be in denial that they weren't playing a hex based game too. Big Grin


They're not playing a hex-based game. Combat Mission is actually a 2D game that uses squares. The 3D visuals are just fluff, only the fluff is so convincing a lot of people actually think it's what's really happening in the game.

I had to reload it, I guess you're right -I must have meant turn based and 3d. :)
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Messages In This Thread
Missing Sounds in Panzer Campaigns - by Philippe - 11-19-2010, 03:18 AM
RE: Missing Sounds in Panzer Campaigns - by -72- - 11-20-2010, 10:18 AM
RE: Missing Sounds in Panzer Campaigns - by -72- - 11-20-2010, 10:48 AM
RE: Missing Sounds in Panzer Campaigns - by -72- - 11-20-2010, 04:09 PM
RE: Missing Sounds in Panzer Campaigns - by -72- - 11-21-2010, 08:45 AM

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