• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Counter Art
11-26-2010, 05:41 AM,
#15
RE: Counter Art
I already put forward a suggestion over at thewargamer site.

HPSSIMS already have a larger 2D hex in the Squad Battles games.
Maybe this could be ported over to the PZC/MC series.

Might be a easy quick solution but then again things are never that easy, theory and practice I had more than my share in engineering.

Anyhow trauth116 did mention he would have a little tinker with the game. But when you alter the hex size everything else needs tweaked.
Quote this message in a reply


Messages In This Thread
Counter Art - by batch68 - 10-18-2010, 11:44 AM
RE: Counter Art - by von Schwarze - 10-18-2010, 11:35 PM
RE: Counter Art - by batch68 - 10-19-2010, 01:03 AM
RE: Counter Art - by Compass Rose - 10-19-2010, 01:14 AM
RE: Counter Art - by batch68 - 10-19-2010, 01:29 AM
RE: Counter Art - by Compass Rose - 10-19-2010, 01:51 AM
RE: Counter Art - by DaveK - 10-26-2010, 05:33 AM
RE: Counter Art - by Glenn Saunders - 10-26-2010, 06:24 AM
RE: Counter Art - by Philippe - 10-26-2010, 06:37 AM
RE: Counter Art - by Jim - 11-06-2010, 04:34 AM
RE: Counter Art - by Glenn Saunders - 11-07-2010, 10:34 AM
RE: Counter Art - by Jim - 11-07-2010, 01:19 PM
RE: Counter Art - by Glenn Saunders - 11-07-2010, 01:52 PM
RE: Counter Art - by Liquid_Sky - 11-26-2010, 04:01 AM
RE: Counter Art - by Lowlander - 11-26-2010, 05:41 AM
RE: Counter Art - by Glenn Saunders - 11-27-2010, 08:23 AM
RE: Counter Art - by -72- - 11-26-2010, 07:00 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)