• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Game Map -- ''Triple Threat''
11-28-2010, 11:29 PM, (This post was last modified: 11-28-2010, 11:30 PM by OWL.)
#2
RE: Game Map -- ''Triple Threat''
Nice but realistic?

In a meeting engagement scenario, you prefer 1 large force to engage your opponent decisively. In the other sectors you have to deploy some smaller mobile recce / scout element so after you won the first fight you can direct your main effort to those sectors and beat your opponent under observation (and maybe indirect fire) there.
So your map is fine but create some bridges and undeep fords, so you can move from sector to sector!

Greets Owl
Quote this message in a reply


Messages In This Thread
Game Map -- ''Triple Threat'' - by Mad Baron - 11-27-2010, 11:38 AM
RE: Game Map -- ''Triple Threat'' - by OWL - 11-28-2010, 11:29 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)