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Something is "Wrong" with EA
12-04-2010, 10:27 PM, (This post was last modified: 12-04-2010, 10:33 PM by Kool Kat.)
#1
Something is "Wrong" with EA
Gents: :smoke:

There is something "wrong" with EA.

I don't know how else to describe game play with the optional EA = ON.

Case in point: I am playing RS "The Fall of Tarakan" and Curt the scenario designer recommends that his scenario be played with EA. So be it.

A few turns into play... one of my Japanese infantry platoons (strength 6) assaults an undisrupted Dutch scout jeep (strength 2 / defense 1) sitting in an open / clear hex.

Nothing happens! :eek1: No retreat... no reduction in strength points... nothing. The scout jeep just sits there.

It was only after repeated direct fire attacks... from multiple platoons... was I able to retreat and finally destroy the scout jeep unit.

So... a 60 man infantry platoon armed with rifles, light MGs, and mortars assaults a bunch of guys sitting in jeeps... in the open... and the infantry platoon can't even put a scratch on the jeeps' paint? :(

Since that incident... there have been numerous times in my game... of lightly armed scout vehicles and MG-equipped trucks holding off company strength infantry.

However... it seems that the "EA mechanics" make more sense when my Japanese units are forced to attack the Dutch defenders hold up in industrial and city hexes. I can understand the difficulty of capturing such built up areas... and IMO it would take a careful preparation of direct fire and multiple assaults to be successful.

I also understand the "correct" method of assault to utilize with EA... multiple direct / indirect fire into the target hex.... work your friendly units into position to surround the target hex... then assault the target multiple times... wash and repeat until target is destroyed. I get it.

Now please... my intent of this thread is NOT to reopen "old wounds" with the existing assault versus EA argument. :hissy: It is only to report what I have observed during game play with EA = ON and the impact to the scenario.

Finally... while I believe that EA "could" be a good "first attempt" at improving the current assault rules... more work needs to be done here before I will be able to shake that "wrong" feeling.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
Something is "Wrong" with EA - by Kool Kat - 12-04-2010, 10:27 PM
RE: Something is "Wrong" with EA - by Kool Kat - 12-06-2010, 09:33 AM
RE: Something is "Wrong" with EA - by Jason Petho - 12-05-2010, 01:57 AM
RE: Something is "Wrong" with EA - by Scud - 12-05-2010, 03:38 AM
RE: Something is "Wrong" with EA - by Crossroads - 12-05-2010, 07:32 PM

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