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Change coming in the DRM Coding to allow two instances per Serial Number.
12-05-2010, 03:42 AM, (This post was last modified: 12-05-2010, 03:56 AM by Mr Grumpy.)
#9
RE: Change coming in the DRM Coding to allow two instances per Serial Number.
Guys,

Marquo's question is a legitimate one. The JT store even mentions that on their FAQ:


Q: Activation requires that I be able to connect to the John Tiller Software server over the Internet. What happens if John Tiller Software goes out of business and there isn't a server to connect to?

A: We have been developing computer wargames since 1995 and almost all of the products developed since that time are still being sold and supported. We have demonstrated a unique ability to remain in the challenging wargame industry for the long term, but if what you say does happen, it is our commitment to our customers to release updates to all of our products that would not require activation.


Now, I do agree that if there is anyone out there who stands behind their product, it's JT. Also, since it's HIS company he won't have a publisher preventing him from fixing the activation if it ever comes to that. For example, Battleground 9 Chickamauga was the only title to use Safedisk. That Safedisk version wouldn't work in XP even though the game would. Talonsoft left everyone high and dry saying the game was never designed to work in XP, so tough luck. Eventually a "fix" came out that removed Safedisk and the game plays in XP now. But it's an example of how a publisher walks away and the DRM prevents a legally purchased game from being played. Again, we don't have an uncaring publisher in the picture so I think we're in good hands for the future.
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RE: Change coming in the DRM Coding to allow two instances per Serial Number. - by Dirk Gross - 12-05-2010, 03:42 AM

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