> ...which shows that at any point Tiller can drop Panzer Campaigns due to some lucrative military contract, kill the DRM server and those stuck with some DRM activation scheme can never play the game again.
This remark just goes to shows how people do NOT understand the relationship between military contracts and (many) commerical game developers.
It is the military contracts that drives the code. Part of the contract is that the code has to be good enough for the for commerical games.
If John made toilet seats for the military, he would have to demonstrate that his seats were usable - nobody wants to ask a soldier to sit on something that isn't good enough for the home front.
As for the delay in other games getting produced without new PzC, you can blame me for that. I guess I've let you all and John down a little. I won't explain all of what has happened but suffice to say with ....how many is it ... 20 titles or so out now, the easier ones and many popular ones are done. There are other topics and titles, but they take longer to do and do right.
And there was public appeal to do the WSF title from a different series. And there is development of yet a new series - all of these compete for time my time.
Anybody who thinks making these commerical Wargames is a huge cash cow is mistaken. 12 or so years ago "my best Friend I never meet" Charlie Kibler - one of the designers for the boardgame Advanced Squad Leader had a full time job at Talonsoft as a playtest cooridinator for Talosoft and he work day in and day out with a bunch of guys who came to work everyday to make games.
I will attach a copy of a picture of the John Tiller Software office - Western Canada division. We do what we can, when we can but we also have a wife, a life and a family to take care of on Evening and weekend. And I like to watch Survivor every week too.
It is me and a PC and a group of dedicated folks like Dave Blackburn, Ricky B and a bunch of other guys - some who never post - they just play and play - whatever we want when we want it.
But rest assure we are here and we are NOT going away. We are just going to keep adapting to the changing market.
I remember years ago when people we pissed with digitial documentation - the mantra then was "no printed Manual - no sale"
Well, we're still here! We are doing our best - we will make games and release them at a rate we feel we can keep up with.
I've asked John for the first HPS PzC update and when he gets over the hump of the other things he is doing I will have a few friend Q&A test that for HPS to release to you all.
Let me know if you have any questions and go ahead - HAVE AT ME for the slow PC release - I have it coming!