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Campaigns and Playtesting
12-05-2010, 09:37 PM,
#6
RE: Campaigns and Playtesting
Marquo got me thinking on how to have a moving victory point total over time - how is this for an idea?

[Image: b61dc43858Interim%20Victory%20points%20r.jpg]

Allows you to pop up a dialog at the appropriate time so that the points applicable for that date are shown.

In the Kharkov '43 example this might be after Kharkov has fallen to the Russians. You can then pop up a box at a later date showing the new range of victory points based upon whatever events you expect such as the Germans recapturing Kharkov.

Just an idea to make victory point targets more dynamic...
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Messages In This Thread
Campaigns and Playtesting - by Marquo - 12-05-2010, 01:34 AM
RE: Campaigns and Playtesting - by Jazman - 12-05-2010, 10:44 AM
RE: Campaigns and Playtesting - by Liquid_Sky - 12-05-2010, 10:53 AM
RE: Campaigns and Playtesting - by Strela - 12-05-2010, 11:16 AM
RE: Campaigns and Playtesting - by Volcano Man - 12-05-2010, 04:24 PM
RE: Campaigns and Playtesting - by Strela - 12-05-2010, 09:37 PM
RE: Campaigns and Playtesting - by Marquo - 12-06-2010, 12:12 AM
RE: Campaigns and Playtesting - by Strela - 12-06-2010, 12:31 AM

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