RE: Any interest in a "No Holds Barred" Tourney?
The response to my poll has been mostly positive...in fact overwhelmingly so, if I consider the "maybe's" as relatively positive.
However, out of over 200 views - only 15 people have thus far voted.
Perhaps in hind sight, I shouldn't have set the poll to identify who voted for what...
But, with the overall positive response - I may press forward with the tournament. So if you are on the fence about voting, I'd ask you to go ahead...don't be shy...and vote so that I have a more clear representation of whether this would be of interest.
If you do vote and/or would like to participate - then let me know any additional ideas you may have to make this work. Remember - the goal is to basically allow anything. So, the only limitations I really forsee is that everything has to be onboard. What I really would like are some suggestions on handling scoring, provided that one player doesn't crush another. The traditional use of points would not be appropriate.
Perhaps it could be as simple as adding up how many points you have left and subtract from the total you started with...who ever has the most would win? Perhaps with a modifier for the overall morale of each side (the more units pinned, retreating, routed affects the score negatively).
Or, do we just set the turns so high that the game would undoubtedly end with one side eliminating the other (or their will to continued)?
Suggestions?
GUNSLNGR"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."
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