(12-30-2010, 04:45 AM)Sgt K. Kat Wrote: How does the supply work, once again?
Let us assume I have a not so good supply level, let us say 70%. I have a platoon, that has a Battalion and Regimental HQ. All optional rules on.
(1) My 1st platoon is within the range of both of its HQs
(2) My 1st platoon is within the range of its Battalion HQ, but not Rgt HQ
(3) My 1st platoon is withing the range of its Regimental HQ, but not Bn HQ
(4) as in (1), but I ahve a 3rd platoon, that is not within the 1st platoon. Additionally, what is the range of the 1st platoon?
(1) Do I get a 70% chance, tried on three occasions on row, for a supply? As in one for Bn, other for Rgt, and third die roll for the overall supply level?
(2) 2 x 70%?
(3) 1 x 70%?
(4) Also 1 x 70%?
Thanks for clearing this out for me, I hope
I think I can help you with some of this. First base supply level mainly impacts arty as they trace directly to it so, in this instance all of your arty units have a 70% chance of regaining supply on every turn provided they are not isolated.HQs have absolutely no effect on the supply of indirect fire units.So, you should always get arty HQs as far away from the action as possible as the only thing they do is provide vps for your enemy.
As for your platoons(or companies) they trace supply directly to thier parent HQ and % is based on distance from said HQ. If they are out of range they probably won't get any supply and percentage increases up to 100% for platoons located in the same hex as parent HQ. To find HQ supply range highlight the unit and then hit the H key. Highlighted hexs show range of 50% supply. Battalion HQs trace to Regimental to Division etc using the same principle. I do think the highest hq in a scenario will also trace supply to the base level but, not 100% sure on this.
Platoons with no parent hq will never regain supply.So, if you lose a battalion hq early or any parent hq your units will be out of supply for the rest of the scenario.The parent hq is set in the OOB file and can be as high as army for a company if that is the HQ they are listed under. I usually will make regimental HQs the lowest parent HQ for the larger scenarios and campaigns. They have a longer base range and improve ease of play. Some like the idea and some don't.I didn't take a vote as I wasn't going to change it anyway. Personally I hate scenarios with a ton(plethora) of battalion hqs.
The range of hqs changes based on the time frame of the war. I think the rates are in the manual somewhere. Bottom line is supply is a fragile thing at times and unit location is the most important factor. I probaly haven't cleared things up much. I usually look at the little bullet and if it's empty find the parent HQ and get them within range.
Now were both confused :-)
VE