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New H2H Scenario for Modern War: Trapped in the Valley
01-13-2011, 12:59 PM, (This post was last modified: 01-13-2011, 01:01 PM by Wolfgang.)
#9
RE: New H2H Scenario for Modern War: Trapped in the Valley
Trapped in the Valley
Player vs AI.
Phew! This was tough as the americans. By turn 4 or 5 i had maybe 1 full squad left with most of my forces decimated by the machinegun fire from the surrounding ridgelines, including my disabled mechs and then the mortar/artillery strikes didn't help much either. Then the fanatics charged in with their sachel charges...
I gave up at that point. I had lost a good 40 plus points and hadn't really gained a foothold on either of the 2 ridgelines to start mitigating all that fire.
Tough scenario.^^

I'm kinda new to squad battles but it does seem a bit balanced against the american forces.

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I did a bunch of squad leader scenario conversions to combat mission years ago and experimented with close combat modding. Id like to get into making a couple of maps here and have a few good ideas to get me started.

Hope to be posting more here soon.
(01-12-2011, 10:47 AM)jomni Wrote: I plan to make a series of scenarios based on Mark Walker's Lock n Load: A Day of Heroes (Mogadishu) scenarios. May need your help since this will be my very first scenario project.

http://www.locknloadgame.com/Section_Cat...T=57&ID=53

Hey i'd love to help with this project as i'm very studied on the topic and have always wanted to game it. In fact i was going to post to see if anyone had yet made a map convering mog the city.
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RE: New H2H Scenario for Modern War: Trapped in the Valley - by Wolfgang - 01-13-2011, 12:59 PM

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