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Map Design
01-22-2011, 09:36 AM, (This post was last modified: 01-22-2011, 09:37 AM by Warhorse.)
#6
RE: Map Design
Whew, it's been a looong time since I messed with the map files. Years ago I was transferring maps from EF-WF, vice-versa, etc. I've taken WF maps and entered them into DG. Also EF into DG. Can you kindly let me know what it is you are trying to do, I might be of assistance? It involves making a comparison of all the terrain codes of each game, then isolating the block of text in the map files and manually switching the code letters. Can be very triicky if there are like letters etc., that get replaced opposite each other. It is a time consuming task sometimes. When I was into it, I had it down to an hour or less to do a very large map created randomely in one game, and convert it to another, ie DG. It seems the road/sides and rivers etc. are usually the same code across the board, the problem is that the code is changed EACH map so, you can't just make a simple algorithm as it were!!!! Let me know, might not be able to help, but maybe, who knows?!

EDIT: Dang Jason, you beat me at my post!!!

Mike
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Messages In This Thread
Map Design - by K K Rossokolski - 01-21-2011, 11:48 AM
RE: Map Design - by Huib Versloot - 01-21-2011, 07:08 PM
RE: Map Design - by Feldgeneral Hoth - 01-21-2011, 08:06 PM
RE: Map Design - by K K Rossokolski - 01-22-2011, 09:17 AM
RE: Map Design - by Jason Petho - 01-22-2011, 09:27 AM
RE: Map Design - by Warhorse - 01-22-2011, 09:36 AM
RE: Map Design - by K K Rossokolski - 01-22-2011, 10:42 AM

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