• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Low cost of german arty
01-23-2011, 05:06 AM,
#10
RE: Low cost of german arty
I agree that Weasels FOO rule is an advancement in the game RE the use of arty. A battery should be deployed in close proximity and all tubes of the designated battery should be directed on one target. ( I have found it quite effective and use the technique often. The first tube disrupts and pins the target, the second tube routes and the 3rd and 4th destroy ) However, it is my opinion that in a WW2 battle the Company Commander should also be able to call in fire missions and redirect landing shots. In MBT Platoon leaders have this capability which I feel reflects accurately current capabilities/tactics.
As an amateur student of tactics the closer the game comes to realism the more I like it.
Quote this message in a reply


Messages In This Thread
Low cost of german arty - by jadpanther - 01-20-2011, 03:12 PM
RE: Low cost of german arty - by Greybeard - 01-21-2011, 01:49 AM
RE: Low cost of german arty - by shortreengage - 01-21-2011, 03:46 AM
RE: Low cost of german arty - by Greybeard - 01-21-2011, 05:22 AM
RE: Low cost of german arty - by Machean - 01-21-2011, 06:37 AM
RE: Low cost of german arty - by Cross - 01-21-2011, 06:46 AM
RE: Low cost of german arty - by jadpanther - 01-21-2011, 07:11 AM
RE: Low cost of german arty - by Cross - 01-21-2011, 07:47 AM
RE: Low cost of german arty - by GUNSLNGR - 01-23-2011, 03:54 AM
RE: Low cost of german arty - by oldrocky - 01-23-2011, 05:06 AM
RE: Low cost of german arty - by Cross - 01-24-2011, 04:18 AM
RE: Low cost of german arty - by GUNSLNGR - 01-24-2011, 08:45 AM
RE: Low cost of german arty - by Gila - 01-24-2011, 01:50 PM
RE: Low cost of german arty - by Cross - 01-25-2011, 02:36 AM
RE: Low cost of german arty - by Greybeard - 01-25-2011, 03:38 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)