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Highlighting Armor & AT Units
01-25-2011, 02:17 PM,
#5
RE: Highlighting Armor & AT Units
(01-25-2011, 06:07 AM)Ricky B Wrote: I have not seen a discussion of it, that I recall. I do see some benefit as you say - my best guess is the way the unit types are structured - engineers and HQs are fairly easy due to how they are setup, HQs are unique period while engineers are a flag. But I think AT guns and armor are unit types rather than flags - so it is doable but not using the same method as the other 2, so it may be more difficult to do and so the benefits must be weighed against the costs of doing it.

But now that you raised it it can be discussed and considered for passing along to Mr Tiller, thanks!

Personally it has rarely been an issue for me. I have 6 unit boxes show on my screen and rarely have more than that in a stack, so by stepping through units that have not used movement, as I almost always due, I can find my AT and armor.

I'd like to see a button like the ACW and NW games have where you can put the HQ's on top of stacks. I like to pick the HQ's and then use the highlight organization button to make sure I'm keeping divisions or brigades together. I tend to have a bad habit of throwing units around and in bigger games it is a real pain trying to track them all down and get them back together.
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Messages In This Thread
Highlighting Armor & AT Units - by Compass Rose - 01-25-2011, 04:45 AM
RE: Highlighting Armor & AT Units - by Ricky B - 01-25-2011, 05:11 AM
RE: Highlighting Armor & AT Units - by Ricky B - 01-25-2011, 06:07 AM
RE: Highlighting Armor & AT Units - by KG_RangerBooBoo - 01-25-2011, 02:17 PM
RE: Highlighting Armor & AT Units - by Mr Grumpy - 01-25-2011, 05:57 PM

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