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Question/bug K43 3rd Tank @ Gates of Khar
02-04-2011, 01:05 PM,
#6
RE: Question/bug K43 3rd Tank @ Gates of Khar
(02-04-2011, 01:01 PM)Strela Wrote: Yep - design feature. Meant to provide some last ditch reinforcements when the Soviets advance far enough - but not before.

Also Raizer noticed you were posting comments in the scenario database - thank you. I am going to have a quick look at #0311_04_XLVIII Panzer Korp Tries Again - Crossing the Mzha and see if I can add a little more air etc to offset some of the Axis tactics you mentioned. Any change will come out in the first patch.

Thanks for playing!

yah test it out-the germans have such good track mobility and they can go T mode in the 1/2 tracks and run all over the battle field

btw Ive been playing HPS since kharkov came out over 10 years ago and the T for trigger with fixed units never registered for me-probably a case of me never updating the manuals. Gates of khar is a fun little game. I highly recommend it as a mirror game-sadly my buddy is doing better than me-as usual.
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RE: Question/bug K43 3rd Tank @ Gates of Khar - by raizer - 02-04-2011, 01:05 PM

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