LOL!
Some players can say that it is the effect of Extreme Assault which is the problem. But, I do not know which player would say that. ;)
I remember a lone surrounded Mg platoon that held up two battalions of Brit infantry for nine or ten turns. Even after being disrupted continually and assaulted by gobs of troopers each turn, it would recover morale and the process needed to be repeated for each turn. All the while using it's three shots per turn to disrupt and kill off many troopers. Until it was finally shot to death.
But, the delay and damage had been done ... and it soured the game a bit. :(
Jim, I feel your pain! Even when you do it right you are doing it wrong? :grin2:
HSL