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3rd Party Art Mods, Sound Mods, Helpful Info
02-23-2011, 04:41 PM, (This post was last modified: 02-23-2011, 05:02 PM by Crossroads.)
#10
RE: 3rd Party Art Mods, Sound Mods, Helpful Info
(02-23-2011, 11:43 AM)Warhorse Wrote: The Sounds.dat file governs the amount of sounds, or variety played within a selection, would have to look into it to isolate the country specific sounds, been awhile since I messed with it!! The top line deals with the explosion, weapons, etc sounds... Theoretically you can add more variety under a selection, by raising the number in a column to allow more diversity.

Mike

That would be appreaciated! I had a look at the file, and it really is not self documenting is it!

I have come up with the tentative soundtrack for the Allied WF player: Burning bridges from Kelly's heroes, the mandatory It's A Long Way To Tipperary, and of course, the favourite of the time for US cavarly units: Flight of the Valkyrie by Wagner ;)

PS It would be enough to undestand the basic system behind the rows of numbers in the DAT file, or maybe to only find out which files are for Allied music, which files for Axis music.

I could always just provide a set of files anyone can replace the originals with. Having made back up copies of them first, of course.
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RE: 3rd Party Art Mods, Sound Mods, Helpful Info - by Crossroads - 02-23-2011, 04:41 PM

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