I find it odd, too, how anyone can compare Combat Mission to something like the campaign game of Smolensk '41 - there is no comparison to what the AI does in a limited space as provided by CM as there is on the full Smolensk campaign map.
Now I rather suspect that the AI does work best in more limited situations (yes, I've played the Normandy '44 750 turn game...) and, well, ok -so it has limitations, but I don't understand ( speaking strictly analytically) how some comparisons get made.
I suppose I do actually understand it - but it isn't actually the "analytical comparison" as it is painted to be.
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I don't believe the "DRM complaining" are actually guys that are involved in the discussion to do anything but try anything at all to slam a competing company (competing to what, they don't actually have the testicular fortitude to divulge). It doesn't have anything to do with the gaming/military history hobby as a whole (despite some of them seeming to claim that as their motivation).
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What I don't understand is - if something isn't one's cup of tea, then why exactly worry about it?
For example: I like ice hockey... I don't care for soccer (no judgments... it just doesn't work for me), therefore I only worry about hockey.
I can't be that different, to handle things that way I don't think. So what is the deal?
(Rhetorical question).