• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Group movement
03-07-2011, 02:37 AM, (This post was last modified: 03-07-2011, 02:40 AM by larsonney.)
#3
RE: Group movement
Thank you for that response! I believe you are talking about scenario design?

I thought there was a way inside of a game being played that you could move units by division in the rear areas...to avoid having to move each unit individually?

Sorry for the confusion...
Nevermind...I missed the second part of your response...which was what I was looking for...thanks!!Big Grin
Quote this message in a reply


Messages In This Thread
Group movement - by larsonney - 03-07-2011, 01:21 AM
RE: Group movement - by Mr Grumpy - 03-07-2011, 02:17 AM
RE: Group movement - by larsonney - 03-07-2011, 02:37 AM
RE: Group movement - by Mr Grumpy - 03-07-2011, 03:42 AM
RE: Group movement - by Glenn Saunders - 03-09-2011, 03:50 AM
RE: Group movement - by larsonney - 03-07-2011, 04:13 AM
RE: Group movement - by Mr Grumpy - 03-07-2011, 08:11 AM
RE: Group movement - by Philippe - 03-09-2011, 04:41 AM
RE: Group movement - by Glenn Saunders - 03-09-2011, 06:43 AM
RE: Group movement - by Mr Grumpy - 03-09-2011, 07:07 AM
RE: Group movement - by larsonney - 03-09-2011, 07:40 AM
RE: Group movement - by Volcano Man - 03-09-2011, 05:21 AM
RE: Group movement - by Ricky B - 03-09-2011, 08:22 AM
RE: Group movement - by Glenn Saunders - 03-09-2011, 09:47 AM
RE: Group movement - by Philippe - 03-09-2011, 10:50 AM
RE: Group movement - by Glenn Saunders - 03-09-2011, 01:38 PM
RE: Group movement - by Al - 03-09-2011, 10:59 AM
RE: Group movement - by larsonney - 03-09-2011, 11:14 AM
RE: Group movement - by Philippe - 03-09-2011, 12:18 PM
RE: Group movement - by Dog Soldier - 03-10-2011, 02:43 AM
RE: Group movement - by Philippe - 03-10-2011, 03:09 AM
RE: Group movement - by Glenn Saunders - 03-10-2011, 03:43 AM
RE: Group movement - by Dog Soldier - 03-10-2011, 04:22 AM

Forum Jump:


Users browsing this thread: 11 Guest(s)