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Help re DUKW's
04-06-2011, 11:09 PM, (This post was last modified: 04-07-2011, 02:43 AM by Ricky B.)
#3
RE: Help re DUKW's
I vaguely remember this coming up before. As Mike stated, if they are amphib capable they need to be in travel mode and then should be able to cross rivers, at least hexside rivers - not sure about full hex ones though. However, what I vaguely recall is that even though the unit type indicates DUKWs which obviously includes the ability to cross water for that piece of equipment, it seems like maybe the battalions were not fully DUKW capable and so not actually set to amphib capable, so they couldn't cross without engineers like other infantry units.

But I don't recall, and can't check from work - if someone doesn't verify today I can check from home tonight.

Rick
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Messages In This Thread
Help re DUKW's - by Gordons HQ - 04-06-2011, 09:37 PM
RE: Help re DUKW's - by Mike Bowen - 04-06-2011, 10:09 PM
RE: Help re DUKW's - by Ricky B - 04-06-2011, 11:09 PM
RE: Help re DUKW's - by Mr Grumpy - 04-07-2011, 12:56 AM
RE: Help re DUKW's - by Ricky B - 04-07-2011, 02:45 AM
RE: Help re DUKW's - by Al - 04-07-2011, 03:07 AM
RE: Help re DUKW's - by Mr Grumpy - 04-07-2011, 04:17 AM
RE: Help re DUKW's - by Glenn Saunders - 04-07-2011, 04:36 AM
RE: Help re DUKW's - by Volcano Man - 04-07-2011, 10:27 AM
RE: Help re DUKW's - by Glenn Saunders - 04-07-2011, 04:27 PM
RE: Help re DUKW's - by Volcano Man - 04-07-2011, 08:34 PM
RE: Help re DUKW's - by Glenn Saunders - 04-08-2011, 10:57 AM
RE: Help re DUKW's - by Gordons HQ - 04-08-2011, 12:03 AM
RE: Help re DUKW's - by keif149 - 04-08-2011, 08:21 AM
RE: Help re DUKW's - by Volcano Man - 04-08-2011, 11:48 AM
RE: Help re DUKW's - by Gordons HQ - 04-08-2011, 07:57 PM
RE: Help re DUKW's - by Al - 04-09-2011, 12:19 AM
RE: Help re DUKW's - by Gordons HQ - 04-09-2011, 08:48 PM

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