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Variable Visibility
04-09-2011, 06:18 AM,
#5
RE: Variable Visibility
I think it's an option that some may like, others not?
IMHO I think it's an option that brings yet another facet to the game.
All good for me, anything that adds something to the game is fine with me, especially if it's optional.
I know there's been discussions before about it but, where I live, you can drive a few hundred yards in sunshine and up the road hit fog.
I agree that a downside is, when visibility changes in the same turn, not sure if that can be remedied?
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Messages In This Thread
Variable Visibility - by Scud - 04-08-2011, 06:32 AM
RE: Variable Visibility - by Jason Petho - 04-08-2011, 06:38 AM
RE: Variable Visibility - by Dragoon - 04-08-2011, 06:50 AM
RE: Variable Visibility - by von Manstein - 04-09-2011, 04:54 AM
RE: Variable Visibility - by Glint - 04-09-2011, 06:18 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 06:52 AM
RE: Variable Visibility - by Glint - 04-09-2011, 07:44 AM
RE: Variable Visibility - by Von Earlmann - 04-09-2011, 08:26 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:37 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:47 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 11:51 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:06 PM
RE: Variable Visibility - by Scud - 04-09-2011, 09:44 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:49 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 09:51 AM

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