(04-08-2011, 03:11 AM)RADO Wrote: Just exactly what is the "retreat bug" you refer to?
I'm amused by all the comments about the "retreat bug".
There is no "retreat bug".
As with those who use EA, because they did not like playing the game as intended, there is a thought that the retreat from fire by armored units, and exposing their rear facing to the enemy for a more critical follow up shot, makes the game "unrealistic".
Call something a "bug" for a long time and other people begin to think it is a bug? The AF option works as intended. I can play with it on or off at the request of my opponents. Though, I prefer it on. :smoke:
From my reading, the developers at Talonsoft debated the issue and found that retreat and AF was the way that two players should play the game.
It was written in the manual but, I did not make the effort to find it. Maybe under the FAQ section, if someone wishes to look? :chin:
As with snorkel tanks that can move about just like they were in a normal set up (with no restrictions to move and fire) and engineers that can lay mines, or clear wrecks, in six minutes, it is part of the game as intended by the developers now?
Some see them as drawbacks, others see them as bugs, still others see them as the limitations of the game engine, and some see them as parts of the game?
Seems each person has their own perspective? :)
HSL