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Variable Visibility
04-09-2011, 08:26 AM,
#8
RE: Variable Visibility
(04-09-2011, 07:44 AM)Trampled Tanker Wrote: Each to there own.
One man likes coffee,another tea?
Some see it as an artificial diversion,others as an added enhancement to the game?

I have no problem with it except it can change in the middle of a turn..........meaning your turn six might be 18 hexes and mine might be 15.........a bit unfair for someone and not really possible in the supposedly same time frame.....of course if it benefits my turn I think it's great :-)

VE
"The secret to success is not just doing the things you enjoy but rather enjoying everything that you do."
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Messages In This Thread
Variable Visibility - by Scud - 04-08-2011, 06:32 AM
RE: Variable Visibility - by Jason Petho - 04-08-2011, 06:38 AM
RE: Variable Visibility - by Dragoon - 04-08-2011, 06:50 AM
RE: Variable Visibility - by von Manstein - 04-09-2011, 04:54 AM
RE: Variable Visibility - by Glint - 04-09-2011, 06:18 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 06:52 AM
RE: Variable Visibility - by Glint - 04-09-2011, 07:44 AM
RE: Variable Visibility - by Von Earlmann - 04-09-2011, 08:26 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:37 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:47 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 11:51 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:06 PM
RE: Variable Visibility - by Scud - 04-09-2011, 09:44 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:49 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 09:51 AM

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