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Variable Visibility
04-09-2011, 09:49 AM,
#12
RE: Variable Visibility
(04-09-2011, 09:44 AM)Scud Wrote: Could it be adjusted to +/-1 on only the first player turn and hold there on the second player turn? That would take care of that issue if it were possible. I can certainly understand the point.

Dave

Yes, it most likely will in the 1.05 UPDATE.

Jason Petho
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Messages In This Thread
Variable Visibility - by Scud - 04-08-2011, 06:32 AM
RE: Variable Visibility - by Jason Petho - 04-08-2011, 06:38 AM
RE: Variable Visibility - by Dragoon - 04-08-2011, 06:50 AM
RE: Variable Visibility - by von Manstein - 04-09-2011, 04:54 AM
RE: Variable Visibility - by Glint - 04-09-2011, 06:18 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 06:52 AM
RE: Variable Visibility - by Glint - 04-09-2011, 07:44 AM
RE: Variable Visibility - by Von Earlmann - 04-09-2011, 08:26 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:37 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:47 AM
RE: Variable Visibility - by Herr Straße Laufer - 04-09-2011, 11:51 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 08:06 PM
RE: Variable Visibility - by Scud - 04-09-2011, 09:44 AM
RE: Variable Visibility - by Jason Petho - 04-09-2011, 09:49 AM
RE: Variable Visibility - by Otto von Blotto - 04-09-2011, 09:51 AM

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