(04-10-2011, 12:02 AM)Herr Straßen Läufer Wrote: Especially those who want visibility to change 250 m every three to six minutes, engineers to clear wrecks, plant and remove minefields every six minutes, build bridges in six minutes, and disrupted, overwhelmed, units to hold out for hours, and armor to fail in attempts to overrun empty wagons because they are in a town, or using armor facing because "they" believe it is more realistic. Added to the game because the new developers think they know it all ... and better than anyone else.
You wrote everything in scale 6 min (because it feats to your way of thinking) but when is about EA and disrupted units you change time scale to hours. Few turns is definitely not "...for hours...". You're not consequent.
And why I have a feeling after reading your post that you think if someone 'like' those things in game, which you don't like, is wrong (or just stupid)?
And why do you think that 'THEY' know it all and better than anyone else??? (they didn't listen your opinion or what?) They had an idea and add something new to the game and made it optional so what is the fuss about???