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Better AI
04-14-2011, 02:16 PM,
#14
RE: Better AI
> I would imagine that further AI improvements are a diminishing return on the effort spent.

Not really - we will look at anything specific - but you can't just say "it suck - make it better"

If you want to send two BTL files - one before, and one after, which shows an really dumb AI thing and is reproducable - and I don't mean everytime but can be demonstrated on a few tries - we will certainly look at it.

As an example we had a case where the AI was advancing tanks down a road right up to an adjacent to an enemy unit. Not bright. We showed examples of it - more than one in fact, and we got it fixed.

But it isn't always as clear cut as this - it is often subjective.

One more things - the AI does NOT Cheat - it can only act on the info a human player would have but it is not as smart as a human when it comes to judgement and reasoning. The bigger the map, the longer the scn, the more chances the AI has to make bad or less than astute decisions.

Glenn
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Messages In This Thread
Better AI - by Florek112 - 03-16-2011, 10:41 AM
RE: Better AI - by Dog Soldier - 03-16-2011, 11:11 AM
RE: Better AI - by Volcano Man - 03-16-2011, 12:10 PM
RE: Better AI - by Dog Soldier - 03-16-2011, 01:11 PM
RE: Better AI - by Mr Grumpy - 03-16-2011, 05:57 PM
RE: Better AI - by Mike Bowen - 03-16-2011, 06:42 PM
RE: Better AI - by Florek112 - 03-16-2011, 11:20 PM
RE: Better AI - by Skrantsky - 04-14-2011, 07:36 AM
RE: Better AI - by Glenn Saunders - 03-17-2011, 02:05 AM
RE: Better AI - by Nitram Draw - 03-17-2011, 02:27 AM
RE: Better AI - by Glenn Saunders - 03-17-2011, 03:40 AM
RE: Better AI - by Nitram Draw - 03-17-2011, 03:53 AM
RE: Better AI - by bwv - 04-14-2011, 08:10 AM
RE: Better AI - by Glenn Saunders - 04-14-2011, 02:16 PM
RE: Better AI - by Jazman - 04-14-2011, 03:32 PM
RE: Better AI - by Mike Bowen - 04-15-2011, 02:02 AM
RE: Better AI - by Glenn Saunders - 04-15-2011, 08:50 AM

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