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Explicit Supply/Air Units/Artillery Questions
04-18-2011, 05:07 AM, (This post was last modified: 04-18-2011, 05:08 AM by Liebchen.)
#3
RE: Explicit Supply/Air Units/Artillery Questions
(04-18-2011, 02:56 AM)Checkmate King 2 Wrote: Explicit Supply: I am wanting to start playing my PzC games using Explicit Supply. I have zero experience in using it. I am aware that even if I select the optional rule, it may not be used if the scenario was not designed to use it. Is there a "trick" to knowing ahead of time whether a scenario uses the rule of not? Does anyone know of any small scenarios that use the rule (So I can practice with it)?
Scenarios designed for possible explicit supply rules use usually have an "s" notation in the file name (not the scenario title). I am not familiar with small scenarios that are explicit-supply friendly, but that doesn't mean that they're not out there. But the explicit supply rules, IMHO, really shine in the larger scenarios.

(04-18-2011, 02:56 AM)Checkmate King 2 Wrote: Air Units: If air units are available during a turn, and you don't use them, are they automatically available on your next turn, unless the weather is bad, or do you loose them?

You still have them the next turn, unless the unit has been withdrawn (which I've never seen happen).

(04-18-2011, 02:56 AM)Checkmate King 2 Wrote: Artillery: If at the start of a turn you have available artillery and you do not use them, will the same units automatically be available for the next turn, or could some of them become unavailable?

Artillery becomes unavailable the same as other units become low on ammo. If they don't fire, they should remain available on the next turn.

Ah, I see Foul beat me to it by some seconds...
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RE: Explicit Supply/Air Units/Artillery Questions - by Liebchen - 04-18-2011, 05:07 AM

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