• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Phases vs Turn Based Play
04-23-2011, 12:49 PM,
#2
RE: Phases vs Turn Based Play
I think phase play makes for a more realistic play and helps cut down on those "blitz" tactics. I prefer phase play but still do automated defensive fire for PBEM. Manual defensive fire just slows down PBEM too much with those extra file exchanges.
Quote this message in a reply


Messages In This Thread
Phases vs Turn Based Play - by Captain General - 04-23-2011, 01:41 AM
RE: Phases vs Turn Based Play - by BlackPowder72 - 04-23-2011, 12:49 PM
RE: Phases vs Turn Based Play - by jonnymacbrown - 05-20-2011, 08:34 AM
RE: Phases vs Turn Based Play - by Sgt Jasper - 05-22-2011, 02:28 AM
RE: Phases vs Turn Based Play - by jonnymacbrown - 05-25-2011, 02:20 AM
RE: Phases vs Turn Based Play - by Havoc - 10-09-2011, 08:53 AM
RE: Phases vs Turn Based Play - by Al Amos - 05-24-2011, 10:13 AM
RE: Phases vs Turn Based Play - by FM WarB - 09-28-2011, 01:13 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)