• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Poll: Should the Game Saves Counter be removed in the next patch?
You do not have permission to vote in this poll.
Yes
26.09%
6 26.09%
No
73.91%
17 73.91%
Total 23 vote(s) 100%
* You voted for this item. [Show Results]

Turn Saves Counter: Blessing or Curse?
05-07-2011, 06:00 AM,
#9
RE: Turn Saves Counter: Blessing or Curse?
Here would be my solution:

Shit can the counter, if, and only if, the game is tweaked to save every move/shot as it is made, similar to the way the campaign games are saved. The counter serves some purpose, but if the true intent is to stop perfect turns, have them saved continually. A person could still cheat, but on large scenarios it would be prohibitive to have to play the entire turn again to change one move or shot near the end. Of course, the mythic cheater could still explore and avoid ambushes and such and then restart with a fresh turn, but he can still do that now under the counter too. And in the small scenarios this wouldn't help much, you could play the entire turn again easily.

If the counter remains, and I'm all for it if the above cannot be implemented, I might remove some of the message surrounding it and just leave the counter there ("number of saves: x") and allow the player to make of it what they will.

My thoughts...

LR
If you run, you'll only die tired.

One hand on the wheel, and one in the flame,
One foot on the gas, and one in the grave.
Quote this message in a reply


Messages In This Thread
RE: Turn Saves Counter: Blessing or Curse? - by Larry Reese - 05-07-2011, 06:00 AM

Forum Jump:


Users browsing this thread: 11 Guest(s)