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A few armored car musings and misc. requests
05-09-2011, 07:28 PM,
#8
RE: A few armored car musings and misc. requests
(05-08-2011, 08:59 AM)John Given Wrote:
Quote:I agree with Hawk on this one! :thumbs_up:
Just move those trucks to the map edge and get them out of there. :chin:
If you and your opponent agreed not to remove trucks from the battlefield, find a good hiding place and protect them. :smoke:

cheers

HSL

Heh, it's not *me* that's losing all the trucks, it's my opponents. Big Grin

LOL! John, I knew what you meant! :smoke:


Quote:I considered this before I posted, but I just wasn't able to tell how much of a defense that

a. size,
b. mobility,
c. an enclosed design (vs. open topped), and
d. armor slope

...was taken into account when determining defensive values. I thought it would be interesting to see what others think. However, I so far am still of the opinion that armor thickness makes up the bulk of an armored vehicle's defensive value. It's interesting pondering this though.

I think I remember a discussion in the old Talonsoft days that essentially said this. :chin:
Their formula, (whatever it was), started to break down as new units were added and attention to detail (like an existing unit of similar value) was lacking (probably due to the number of hands in the pot).

Some are easily fixed? But, time and priorities of effort might slow down the process?

Good discussion! :thumbs_up:

cheers

HSL
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RE: A few armored car musings and misc. requests - by Herr Straße Laufer - 05-09-2011, 07:28 PM

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