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Phases vs Turn Based Play
05-22-2011, 02:28 AM,
#4
RE: Phases vs Turn Based Play
I would prefer phased play, but nobody else seems to want to do it. I get really annoyed with the AI wasting precious ammo. ebs almost always run out of arillery ammo. Wish there were setting to limit auto defensive fire to targets within half range or less, and a 'don't waste ammo resupplying these worthless punks' button.
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Messages In This Thread
Phases vs Turn Based Play - by Captain General - 04-23-2011, 01:41 AM
RE: Phases vs Turn Based Play - by BlackPowder72 - 04-23-2011, 12:49 PM
RE: Phases vs Turn Based Play - by jonnymacbrown - 05-20-2011, 08:34 AM
RE: Phases vs Turn Based Play - by Sgt Jasper - 05-22-2011, 02:28 AM
RE: Phases vs Turn Based Play - by jonnymacbrown - 05-25-2011, 02:20 AM
RE: Phases vs Turn Based Play - by Havoc - 10-09-2011, 08:53 AM
RE: Phases vs Turn Based Play - by Al Amos - 05-24-2011, 10:13 AM
RE: Phases vs Turn Based Play - by FM WarB - 09-28-2011, 01:13 AM

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