• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


ubiquitous air interdiction
05-24-2011, 01:26 PM, (This post was last modified: 05-24-2011, 01:27 PM by TET2.)
#3
RE: ubiquitous air interdiction
Larry,

It saddens me to hear that our "long range" and "omniscient" air power is causing you so many casualties. However, I must agree with you concerning the arbitrary and capricious capability of the current interdiction aspect of the game system.

Giving the player the option to utilize air power for interdiction or CAP similar to partisan/special forces would be some nice chrome for the series without (hopefully) too much additional programming.

What say you Glenn, possible or impossible?

Tobias
Quote this message in a reply


Messages In This Thread
ubiquitous air interdiction - by LBouton - 05-24-2011, 01:01 AM
RE: ubiquitous air interdiction - by Nitram Draw - 05-24-2011, 03:37 AM
RE: ubiquitous air interdiction - by TET2 - 05-24-2011, 01:26 PM
RE: ubiquitous air interdiction - by FM WarB - 05-25-2011, 02:26 AM
RE: ubiquitous air interdiction - by Nitram Draw - 05-25-2011, 03:54 AM
RE: ubiquitous air interdiction - by Aaron - 05-25-2011, 07:08 AM

Forum Jump:


Users browsing this thread: 6 Guest(s)