RE: Ahistorical OOBs in HPS SBs
I've always thought that it was unfortunate that two of the first three games in this series were Vietnam related. Not because the conflict didn't deserve two games, but they came along so early in the evolution of the series that they seem a touch weaker than many of the newer games, even with the game engine getting continual updates.
SB now versus when VN came out seems almost like night and day. The level of scenario design has matured greatly, and the emphasis on balance, something many of the earlier games didn't have, really provide a rich gaming experience. The updates to the engine that have been incorporated for each new title have also given the game a greater depth, but those changes haven't completely impacted the oldest games because they weren't able to be taken into account during the initial design.
I'd love to see a total reworking of both of these games, but chances are that won't happen, and for understandable reasons. Someone doing it outside of the Tiller organization would make things tricky because unless everyone gets the newest versions, there would be potential PBEMing issues.
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