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My "Glitched units" thread...
06-19-2011, 09:28 AM, (This post was last modified: 06-19-2011, 09:28 AM by John Given.)
#2
A few more glitched units discovered...
To the powers (programmers?) that be, I just discovered a few more glitched units that should be addressed before the next update.

For JTCS, EF; major glitch on a new Russian armored car (from mid-43 oob), called a BA-20zhd. There are no movement points assigned to the unit except for industrial, embankment, and very little else. As a result, this unit is effectively fixed in place - permanently.

Proper movement points need to be allocated to all of the appropriate types of terrain this vehicle could normally move into. I'm sure this glitch was just an oversight.

Minor glitch - again for JTCS EF, mid '43 oob - the Russian Zis-42 halftrack makes a tank sound when it moves, it should make a halftrack sound (it's a halftrack, really). It was probably accidentally flagged as a tank in a file somewhere... The vehicle works normally otherwise.
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
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Messages In This Thread
My "Glitched units" thread... - by John Given - 05-25-2011, 09:51 PM
A few more glitched units discovered... - by John Given - 06-19-2011, 09:28 AM
RE: My "Glitched units" thread... - by John Given - 06-20-2011, 08:00 AM
RE: My "Glitched units" thread... - by John Given - 07-10-2011, 05:58 AM

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