• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Quality Fatigue Modifier
06-29-2011, 08:31 AM,
#10
RE: Quality Fatigue Modifier
(06-29-2011, 06:27 AM)Volcano Man Wrote: If, however, you are playing an "Alt" scenario then it requires this rule. Generally speaking they are tailored to use that scenario with the Germans usually being a lower quality than they once were (some B quality as opposed to all A quality). But really, it depends on the *quantity* of units in relation to each other. And the Kursk_Alt scenario, not that this is what you are playing, is by no mean easy for the Germans (they need the rule to be able to maintain momentum).

In a campaign where there is a higher quality side that is greatly out numbered, then that side should have the QFM rule activated, otherwise there is very little way to represent this qualitative advantage. This is especially true when that particular side is forced to break down into companies to cover frontage where those companies will be put in a situation to fight against battalions. So, the rule itself is not a "sucker punch", it just depends on what scenario you are playing. If you are playing the stock scenarios then I would ALWAYS play with the default optional rules just to be safe - if there is any concern.

Ed,

Actually I was going to play the stock K'43 Kursk where I do beleive that th FQM is a sucker punch; the overall stats show that the Axis does not need extra help - and in that CG there in only one night turn, and the Axis is overloaded with A units.

Now I am going to play with your alt rules instead where it makes more sense. Also, I remember working on the alt CG with you, and you made many changes which make it much more playable and competative. :)

Marquo


Quote this message in a reply


Messages In This Thread
Quality Fatigue Modifier - by Marquo - 06-27-2011, 10:28 PM
RE: Quality Fatigue Modifier - by Mr Grumpy - 06-27-2011, 11:16 PM
RE: Quality Fatigue Modifier - by Ricky B - 06-27-2011, 11:23 PM
RE: Quality Fatigue Modifier - by raizer - 06-27-2011, 11:32 PM
RE: Quality Fatigue Modifier - by Marquo - 06-28-2011, 07:32 AM
RE: Quality Fatigue Modifier - by Mr Grumpy - 06-28-2011, 08:25 AM
RE: Quality Fatigue Modifier - by JDR Dragoon - 06-28-2011, 05:36 PM
RE: Quality Fatigue Modifier - by Volcano Man - 06-29-2011, 06:27 AM
RE: Quality Fatigue Modifier - by Marquo - 06-29-2011, 08:31 AM
RE: Quality Fatigue Modifier - by Volcano Man - 06-29-2011, 01:45 PM
RE: Quality Fatigue Modifier - by Bushido - 06-29-2011, 08:29 AM
RE: Quality Fatigue Modifier - by raizer - 06-29-2011, 10:13 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)