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kh 43 clearing rubble for 20+ turns?
07-05-2011, 03:15 AM,
#2
RE: kh 43 clearing rubble for 20+ turns?
(07-05-2011, 02:32 AM)raizer Wrote: ok Keith and I have been crowing about arty set up in our kh43 game-here's another problem we seem to be having: Clearing rubble off this primary road...we have been at it every turn for 20 turns now and no luck-for about 15 turns we had 2 Engineers in the hex doing it but alas-no luck. The conditions are snow and is it only 5% at turn or does it stack up each turn. i have a near the time we started clearing rubble (25 and we might have started on 20 actually) and of course the newest turn 46. Digging in is 10% so half that is 5%-21+ turns seems a bit steep
There is no mention of quality affecting the clearance rate, like there is in laying bridge

Sorry to know of your pain; this an example of an operational level campaign game getting emired in tactical microdetails which frustrates players who are trying to play the bigger picture campaign. I would disable artillery setup and change the pdt for clearing rubble if possible.

Marquo :)
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kh 43 clearing rubble for 20+ turns? - by raizer - 07-05-2011, 02:32 AM
RE: kh 43 clearing rubble for 20+ turns? - by Marquo - 07-05-2011, 03:15 AM

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