Turn 5
German movements, night turn
The trapped battalion was extracted during the French move.
My two FG units on the hill hand out some severe punishment, elsewhere i maintain my positions, apart from one disrupted battalion that i pull back from an exposed position, this being a night turn i do not want to move my units off road as they will automatically disrupt leaving them vulnerable to a French assault (one of the major differences between F14 and PzC titles) of course the battalion i did move was already disrupted and so apart from the possibility of gaining some fatigue (due to the night fatigue rule) there is no additional penalty.
After the last French move the result was a German Minor victory.
A typically fun little scenario from this excellent title.